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AI Insights · Timothy · April 2024

Top Apple Arcade Games in Switzerland Q1 2024

An overview of the performance of the top 5 Apple Arcade games in Switzerland for the first quarter of 2024, including trends in downloads, revenue, and active users.

Top Apple Arcade Games in Switzerland Q1 2024

In the first quarter of 2024, the top 5 Apple Arcade games in Switzerland showcased notable trends in downloads, revenue, and active users. Here is a detailed breakdown of each game’s performance, based on Sensor Tower data.

Chess - Play & Learn from Chess.com experienced a gradual decline in weekly revenue, starting from around $25.6K at the beginning of January to about $15.8K by the end of March. Weekly downloads fluctuated, peaking at approximately 2.9K in early January and stabilizing around 2.1K towards the end of the quarter. The app maintained a steady number of weekly active users, averaging around 74K throughout the period.

Bloons TD 6 by Ninja Kiwi saw its weekly revenue hover around the $1.5K mark, with slight dips and rises, ending the quarter at approximately $1.6K. The game’s weekly downloads were relatively low, starting at 409 and dropping to just over 100 by the end of March. Active users for the game showed a consistent pattern, averaging around 2.5K.

Asphalt 8: Airborne from Gameloft had a varied performance in weekly revenue, starting at $717 and peaking at $825 in mid-March before settling at $475 by the end of the quarter. Weekly downloads varied significantly, starting at 675 and hitting a peak of 834 in early March. The game’s weekly active users fluctuated, averaging around 1.6K to 2K throughout the quarter.

Hill Climb Racing by Fingersoft showed a mixed trend in weekly revenue, ranging from $675 at the start of the quarter to $606 by the end. Weekly downloads saw a noticeable spike mid-quarter, reaching 1.2K in mid-February, before stabilizing around 650 by the end of March. Active users for the game remained relatively stable, averaging around 11.5K throughout the quarter.

Solitaire from MobilityWare maintained a steady weekly revenue, starting at $439 and ending at $478. The game’s weekly downloads varied slightly, peaking at 279 in the last week of March. Active users showed a consistent trend, averaging around 65K, with a slight increase towards the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024